persona 2: innocent sin or eternal punishment
[5][7] A key element to the story of Eternal Punishment is Kegare, a negative energy that can possess humans and trigger rises in crime and the perpetuation of more Kegare.[8]. Reception of the game in Japan and the west has generally been positive, with reviewers appreciating some improvements over Innocent Sin, the rumor systems, and the improved localization compared to the original Persona. Sales North American cover, featuring the protagonist Maya Amano along with her initial Persona Maia. PlayStationJune 29, 2000PSP RemakeMay 17, 2012 Tatsuya refused to forget the events of the Other Side, creating a dangerous loophole: if all the other members of the original group could be forced to remember, the Other Side would be brought back into existence, destroying the present reality. Persona 2: Eternal Punishment[a] is a role-playing video game developed by Atlus, and chronologically the third installment in the Persona series, a subseries of the Megami Tensei franchise. North America [1][2][3] During battles, both characters and Personas earn experience points. [42][43] La'Verne wrote the song with the premise of Eternal Punishment in mind, and so she wanted the song to sound positive. PSP RemakeNovember 4, 2011 This version, released in Japan in 2012, did not receive an overseas release due to the PlayStation Vita and the upcoming release of Persona 4: Golden. It was the first time he had been put in charge of an opening theme, and it proved troublesome for him, as he needed to rerecord the vocals and make sure he did justice to the original version. After this, they hear of two others, Kei and Eriko, investigating the New World Order and their links with the Joker curse and an increasingly prevalent fortune telling craze used to manipulate the spread of rumors: they are involved due to the possible involvement of Kandori, a former enemy of theirs, who is posing as Tatsuzou's secretary. Writer(s) [37] In response to the decision not to localize the remake, the original version was released on PlayStation Network in 2013. I want to play P2, but whats the difference between them? Hidetoshi TakagiMichishito IshizukaFutoshi Katsuyama Hidetoshi TakagiMichishito IshizukaFutoshi Katsuyama ", "EZアプリ版ペルソナ2第二弾,「ペルソナ2 罰 INFINITY MASK」登場", Legend of the Galactic Heroes: My Conquest is the Sea of Stars, Cardcaptor Sakura Movie 2: The Sealed Card, Jubei-chan: The Secret of the Lovely Eyepatch, Jubei-chan: The Counter Attack of Siberia Yagyu, Space Pirate Captain Herlock: The Endless Odyssey. The original opening is still viewable in the game's gallery. Satomi, after having written the script for a downloadable quest for Innocent Sin's remake, was asked whether he would like to write a new scenario for the Eternal Punishment's remake, and accepted willingly. Persona 2 was split into two games — Innocent Sin and Eternal Punishment — the former of which came out on PSP in 2011 and the latter having had no American release. It was originally published in 2000 by Atlus in Japan and North America for the PlayStation. [2] Instead of the grid-based battle system from the original Persona, party members and enemy units act in the same phase of a turn, rather than being restricted by their placement on the field. [63] In 2009, Atlus and Bbmf developed and published a mobile version of the game titled Persona 2: Eternal Punishment - Infinity Mask (ペルソナ2 罰 インフィニティマスク, Perusona Tsū: Batsu Infiniti Masuku). After Nyarlathotep is defeated, Tatsuya fulfills his side of the promise for Jun, and after saying his final goodbyes, separates himself from his This Side self to return to the Other Side. In order to regain sales, Tadashi Satomi was asked to write a sequel to Innocent Sin. During the writing process, Satomi suggested giving Maya dialogue, but this was vetoed as Persona protagonists were silent without exception. One of the biggest concerns when making Eternal Punishment was how much the development staff wanted to include, which went well beyond their original plans. Maya Amano is sent to write a story about the JOKER, when she meets him in person. The camera follows the party from an adjustable angled overhead perspective. User Info: drewh. Upon arriving, they find Eikichi captured by Kandori while looking for a friend. Composer(s) It was originally released on the PlayStation, and was released on the PlayStation Store for PlayStation Portable, PlayStation Vita and PlayStation 3 as a classic.

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