wows worcester build
Meaning, hanging behind an island and hoping for anything to come in range. Cao_de_Aqua, June 28, 2018 in Cruisers, 1000 natical miles from my computer, any first impressions on Worcester so far after the update? Air Supremacy -5% aircraft restoration time. Don't takes it seriously. Basics of Survivability -15% to time of repair, fire extinguishing, and recovery from flooding. The Des Moines is still the better vessel on the USN cruiserbranche. Fire Prevention -10% to the risk of fire.The maximum number of fires on a ship is reduced to three. Scylla+50% XP earned for the battle.+150% Commander XP earned for the battle.+25% credits earned for the battle. Alternately, a three point skill like BFT to buff AA/Atlanta ROF, or maybe DE for extra napalm, then add the last two points however you like - maybe PM + EL. This ship is far worse than the Cleveland. Juliet Yankee Bissotwo-20% to flooding duration. http://shipcomrade.com/captcalc/1000000000000010000000100010100119. Also, that AA... Trumped ships like Pensacola, La Gal, Algerie, and pretty much every cruiser up to (the old) T VIII or even T IX. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. AFT is superior to DE as well since the Atlanta can use the range, but if you're willing to (and able to) regularly get close then BFT will probably win out over either. Unfortunately, I don't think going t10 CL without IFHE is a good idea. -50% to base chance of fire caused by HE shells. Wyvern+50% credits earned for the battle. Back to the Wooster, after a couple of more games I am starting to get the hang of it. Preventative Maintenance -30% to the risk of incapacitation of main turrets, torpedo tubes, steering gear, engines. But that makes it a utility vessel instead of a high damage dealer (which you kinda need on tier X). Several trade-offs must be made in order to squeeze guns of this caliber on to a cruiser hull: they have a relatively slow reload time, below-average shell velocity, and there are only nine of them. India Bravo Terrathree-10% to the cost of the ship's post-battle repair. I'm not going back to grind her but have met her in a few battles and she's probably on a par with 'new' Pensacola at tier 6. I know that I'm going to try out the spotter build on the Des Memes, I have tried it out on the Buffalo and it worked pretty well (ignore my Buffalo stats those were two games after release where I was the first spotted :| ). Fewer number of guns plus a longer reload time reduces. +0.7 deg/sec to traverse speed of guns with a caliber above 139mm. Just curious. After that is some decision making. Manual Fire Control for Secondary Armament Tightens dispersion of secondary batteries.-15% for Tier I-VI ships.-60% for Tier VII-X ships.Manually selected target only. I only hit it when there is enough support near or in the cap (provided if the map is in domination mode). Press question mark to learn the rest of the keyboard shortcuts, I long for the WoWs era of Ocean || Dust_ @NA. Her 127 mm/54 Mle 1948 guns were mounted on the De Grasse and Colbert-class cruisers, as well as the T47 and T53-class destroyers. Also bear in mind that the all time data includes battles before the BFT/AFT changes and other nerfs to her. Its like Mino without smoke, but better AA and HE, Essentially a tier X atlanta without torps. PT-AR-(SI or DE)-CE-IFHE-(DE or SI or BFT or AFT) and then whatever you want for the last 1 or 2 points is probably the best build. That leaves you one point, throw on PM or EL. It was not the gunrange, but more the layout of the guns and the handling of this vessel, that discouraged me to play it. Mino has a much better engine, better concealment and torps as an added alpha threat. This vessel is definitely not OP, it is very situational. I think the only reason why it had merely average stats is simply because the massive amount of games played, and because let's be fair in order to unlock OP Cleveland you need map knowledge and awarness. I freexp'ed past the Seattle. Honestly dismissing it as "useless besides random" is not fair for the ship. Poor shell velocity on both HE and AP shells; the arcs make it harder to land citadel hits at long range, even against broadside targets. Therefore I am not taking everything from Yuro for granted. MAA is not likely to be useful unless the line consistently has dual-purpose guns -- as far as I can tell, only Worcester is likely to, so unless you're willing to retrain at tier 10 I'd skip MAA for a dual-purpose captain. It sure depends on positioning just as much as a radar area-denial build, but it is useful in another way. It's a ship between Minotaur and DM. My plan is PT>AR>SI>CE>IFHE>AFT>PM, although I could potentially drop AFT for DE (and probably get JoaT instead of PM) for a little more barbeque power at the expense of quite a bit of AA. Cleveland, in experienced hands, was a much better tier 6 than almost any of the others (Leander was pretty good). Last Stand The ship remains able to move and maneuver while the engine or steering gears are incapacitated. WoWS Stats & Numbers - best online tool for stats browsing and progress tracking for World of Warships. Meaning, hanging behind an island and hoping for anything to come in range. I am using radar on the Des Moines. Radar is a far superior module, if you need plane and range it means you need to work on your positioning. Melting BBs is a bad strength tho. Concealment is horrible, which is further worsened if she's equipped with her Unique Upgrade. Radio Position Finding Shows the direction to the nearest enemy ship.The enemy is alerted that a bearing has been taken. There only a few people who are tactically sound enough to know how to properly hug a rock and deny capping via radar or who know how to hang back without being useless. Overextending will be punished hard. Proudly standing at the peak of the French cruisers tree, Henri IV takes her place alongside the Russian Petropavlovsk, and the British Goliath as one of the “Big Gun” cruisers of Tier X. Henri IV’s key upgrades from her predecessor Saint-Louis are her speed (she is now capable of 35 knots in a straight line) and her new 3x3 240mm cannons, which are the largest caliber guns found on all Tech Tree cruisers at Tier X. Her 240mm main gun was an unbuilt theoretical heavy cruiser gun. Poor acceleration characteristics while the. I talked about melting BBs because that's its main strenght, but its HE output surpasses the DM on cruiser by a mile too. With their excellent penetration statistics, good accuracy, and great range, these guns, combined with the ship's amazing speed, make Henri IV very potent indeed. Especially if you kite and make smart use of cover.

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